Monster Codex | Rules | Gnolls | Example Gnolls | Gnoll War Leaders | Gnoll Sergeant

Gnoll Sergeant

Super Race: gnoll ranger 3. Cr: 4. Xp: 1,200. Alignment: CE. Size: Medium. Creature Type: Humanoid. Creature Subtype: gnoll.
Init: +2. Senses: darkvision 60 ft.; Perception +9. Ac: 17, touch 12, flat-footed 15 (+4 armor, +2 Dex, +1 natural).
Hp: 38 (5 HD; 2d8+3d10+13).
Fortitude: +9. Reflex: +6. Will: +3.
Speed: 30 ft.. Melee: spear +8 (1d8+6/×3). Ranged: mwk composite longbow +8 (1d8+4/×3). Special Attacks: combat style (archery), favored enemy (humans +2). Strength: 18. Dexterity: 15. Constitution: 15. Intelligence: 8. Wisdom: 12. Charisma: 6.
Base Attack: +4. Cmb: +8. Cmd: 20.
Feats: Endurance, Point-Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (longbow).
Skills: Climb +11, Knowledge (nature) +4, Perception +9, Survival +9.
Languages: Gnoll. Special Qualities: favored terrain (desert +2), track +1, wild empathy +1. Combat Gear: potion of cure moderate wounds, tanglefoot bag. Other Gear: mwk chain shirt, mwk composite longbow (+4 Str) with 20 arrows, spear, c l oak of resistance +1.

The lowest of gnoll war leaders, sergeants are always eager to prove their mettle in order to move up in the dominance hierarchy of the pack.